package org.despair2D.ui 
{
	import org.despair2D.utils.getClassName;
	import org.despair2D.ui.MultiFusion;
	
	/** @inheritDoc **/
public class UIState 
{
	
	final public function get fusion() : MultiFusion
	{
		return m_multiFusion
	}
	
	final public function get stateName() : String
	{
		return getClassName(this)
	}
	
	
	public function enter( stateArgs:Array ) : void
	{
	}
	
	public function exit() : void
	{
	}
	
	
	internal var m_multiFusion:MultiFusion
}
}